I've long followed and promoted the adage that knowledge is power and
one can become smarter by reading books, but lately I've found there
are exceptions to these rules. That's one way of saying that I keep
finding new topics and artists of which I have been ignorant. Take, as a
case in point, Mike Carey. When I was sent a copy of Carey's first
novel, The Devil You Know, I had to google him to see who he was. My
belated apologies to Carey for my cluelessness.
I quickly ascertained that he has been writing the X-Men and Ultimate
Fantastic Four comic books and has been a major name in comic book
circles for more than ten years. Surely I should have known his name
before this. I have had my eyes opened in recent years — as I mention to
Carey during this email interview — that the comic book form is ripe
for experimentation, as with Larry Gonick writing what are essentially textbooks in comic book forms.
I asked a friend recently whether she reads any comic books or
graphic novels and she said no. I pressed her on why that is, saying
that surely if she read some of the graphic novels by Neil Gaiman or Art
Spiegelman (especially Maus)
she would find much she liked. But she had fallen victim to the same
stereotype that I believed for too many years – that comic books are
full of weak writing and dialogue and are just for kids.
Carey's novel is proof that not only can a comic book writer's story
stand up well when stripped of the images, but that it can be one of the
most unusual, compelling, fascinating books I've read in years.
The Devil You Know is about Max Castor, a down-on-his-luck freelance
exorcist who uses music to fight demons. He is a horny guy and when he
falls for the wrong woman she turns out to be a succubus. He is assigned
to a job which grows more complicated and sinister and troubled, while
violence, threats and other problems soon come at him faster than you
can say "there are more undead in this book than you can shake a stick
at." It's imaginative, engaging and great fun.
Scott Butki: First, how did you get into writing comic books?
Mike Carey: Like most people in the industry, I guess, I was a fan
before I was a creator. I learned to read from comic books - notably
from the so-called "Power-House Comics" of the mid-sixties, which were
largely written and drawn by British comic book legend Leo Baxendale.
Then I started borrowing and reading my older brother Chris's
American superhero books, discovered the Lee/Kirby Fantastic Four, and
that was it - the beginning of a life-long love affair. Or addiction, if
you want to be cruel. So I was pretty much always reading comics as I
grew up, apart from a short spell in my teens. Then I started to do
comic reviews and articles for fanzines and semi-pro-zines, and from
there I started pitching actual scripts and ideas to Martin Skidmore,
who was briefly the editor on the UK Trident Comics line.
They picked up two of my stories, but went bankrupt before they could
pay me or publish me. It didn't matter by that stage, though. I'd made
some contacts through that experience, and I started writing on the
American indie scene, through the good graces of two very generous
people, Ken Meyer Jr. and Lurene Haines. I worked for Malibu, then for
Caliber, and I slowly leapfrogged my way to DC's door.
What has been your high point and low points in writing comics?
The low points tended to be when a publisher I was writing for went
bankrupt or ceased trading, leaving me out on my ear once again. It
seemed to happen a lot. A creative low point was the Pantera comic book
I wrote for Malibu's Rock-It imprint. It was... well, it was the
adventures of the thrash metal band Pantera as they face down evil
vampires and kick supernatural @!$%# somewhere in Texas. And it was so
bad it sort of imploded and created a local black hole wherever it was
read. Dangerous stuff.
Highs... Well, it's hard for anything to compare with the day when
Vertigo editor Alisa Kwitney called me and invited me to pitch for
Sandman Presents Lucifer. I'd been banging my head against the door for
seven or eight years by that point, and suddenly it opened to reveal a
land flowing with milk and honey and actual pay cheques.
More to the point, it was my dream job. I was such a hard-core
Sandman fan, and there I was writing a book centered on one of the
iconic Sandman characters. There was no living with me. More recently,
both having a novel published and co-writing a book with my daughter
were spectacular highs.
What made you decide to write a novel?
It was something I'd always wanted to do. It was also something I'd
tried and failed to do a long time ago, back when I was still teaching. I
didn't have any grasp of story structure back then, and I'd never
learned the discipline of planning, so I wrote these things that were
not so much novels as big, shapeless, bulgy bags of events.
But comics teaches you to plan scenes and story beats like a miser
working out his monthly outgoings. "If I cut the exposition here I can
have a splash page there..." I knew that after ten years writing comics
in a dozen or more different formats, I could write a novel and make it
work. And beyond that, the Castor books revolve around the use of music
in an exorcism ritual. They'd make really rotten comics because music
isn't visual and you pretty much can't make it visual. I needed Castor
to be a novel or a movie.
Now here's the part I find confusing – this book is being
marketed in the United States as your first novel, which it is, but
Wikipedia says your second book is already out in Europe and you're
working on your third novel. Do I have that straight? Are we a year
behind in the United States or something? As if it's not bad enough that
you guys in Britain have better chocolate - now this?
Nah, I'm working on the fourth now! The gap is widening... The truth
is, Warner got the U.S. rights very early on in the process, but they
wanted to do their own promotion and marketing for the series and so
they cut themselves loose from the U.K. publishing schedule and did
things in their own way. That's opened up a gap, but I think the plan is
to have shorter intervals between releases so that the U.K. and U.S.
schedules eventually dovetail. You're right about the chocolate, though.
Cadbury Whole Nut is the best there is...
What do you like better – writing novels or comic books? Which is more difficult?
The two processes are very different. One of the biggest differences
is in terms of the way the work impacts on your life on a day-to-day
basis. It comes down to pacing again – or maybe I mean scheduling. In
comics you work to very short deadlines. You plot months in advance, so
you know where you're going, but you're writing the story in short
segments that have to be completed within a finite and tightly defined
time frame. So you write the script, you send it in, you get the edit
notes and do a rewrite, and then off it goes to the artist. If you're in
the middle of the next issue or a few issues down the line and you
suddenly think "Oh wait, I should have introduced this character
earlier" or "I should have prepared the ground for this!" it's too late
and you can't change your mind. The freedom to change your mind is very
limited.
A novel is something that grows gradually. You live with it for six
months, or maybe longer, and at any point within that time you have the
option of changing your mind about very substantial things. If you get
to chapter 22 and you want to go back and change something in chapter
five you can do that because chapter five is still there – it hasn't
gone anywhere and nobody else has seen it yet. Nobody else is waiting
for it to arrive so they can start doing pencils or lettering or
whatever. So you have this vertical freedom which I really enjoyed a
lot.
But comics have their advantages too. Scene-setting is effortless --
for the writer, anyway -- because so much can be conveyed in the
visuals. And since you're telling the story essentially in two
modalities, you can make words play off images to produce some very cool
effects.
It's horses for courses, at the end of the day. Some stories work
best in comic form, others play beautifully as novels – and some
translate readily into any medium.
You're at least the fourth cartoonist I've interviewed
recently, which is interesting since, with a few exceptions, I haven't
read a comic book or graphic novel beyond those reviewed and since
Doonesbury in a few years. I reviewed books by Larry Gonick (the Cartoon
Guide History of… ) and Lloyd Dangle (Troubletown) and Brad Meltzer (who is starting to writing some of the Buffy comics.) Do you know of any of these guys? Any thoughts on them?
I don't know any of them personally, but obviously I know their work.
I read Larry Gonick's Cartoon History of the Universe way, way back and
loved it. I think I picked it up in a second-hand bookshop while I was
at College. Troubletown is amazing, and I'm enjoying Meltzer's Justice
League of America a lot. But you mentioned Trudeau in there too - he's
like a god to me. There never was another strip like Doonesbury,
although there are many strips around now that are indebted to it.
Has there always been switching by writers from comics to
novels and back that Neil Gaiman and others does - or is that a more
recent trend?
I think it's always been there, but only to an extent. The
permeability now is massive and universal. Comics publishers are
aggressively recruiting writers from the fields of TV, novels, movies -
and writers are discovering that once they've reached a certain point
their name becomes a sort of brand, which allows them access to other
creative spheres. It's a positive thing, I think. The more different
kinds of writing you do, the better your instincts become. And you keep
yourself fresh by working the changes. If you stay in one niche, the
temptation to do the same thing again and again is always going to be
there.
Where do you see yourself in five years – still writing both comics and novels or doing all of one or the other?
Still writing both. And doing TV and movie work.
And swimming the English Channel blindfolded. Multi-tasking is my thing.
My pleasure.
Carey is best known for writing the X-Men and Ultimate Fantastic Four
comic books and has been a major name in comic book circles for more
than ten years. I came to know him via the publication in the U.S. of
his first novel.
Scott Butki: If you were allowed to go back and return to
high school but with any special powers you choose would you do it and
which superpowers would you choose?
Mike Carey: I think I'd pass. Special powers would be cool, but
having to relive my high school years? That doesn't appeal much. If I
did, then I'd probably go for invisibility. The power not to be bugged
is a great and precious thing.
Where would you suggest someone, as an adult like my friend I alluded to in part one,
start with her explorations into graphic novels? Do you encounter the
stereotype I referred to, that comic books are for kids, not adults (or
at least not those of the non-geeky type)?
It's difficult because you're always going to get a kind of
verfremdungs effect when you encounter comics for the first time. I
could reel off a list of my own favorites and say "try these," but
unless you're coming in from the right angle you can just find comics
storytelling too strange and alienating the first time you encounter it.
One possible way in is through the sort of hybrid books where you get
a sequential visual narrative but with accompanying text rather than
in-panel dialogue. The Chaykin adaptation of Bester's The Stars My
Destination, published by Byron Preiss back in the eighties, is one that
I enjoyed a lot. It also makes a certain amount of sense to stick to
genres that you already know and like. So, for example, don't read a
horror comic unless you enjoy horror prose.
If you do enjoy horror prose, then read Junji Ito's Uzumaki, which is
one of the best horror narratives of the twentieth century in any
medium - right up there with Lovecraft's Shadow Out of Time and
Kubrick's The Shining. Beyond that, I'd say pick up a good anthology
like one of the comic book editions of McSweeneys or Image's Flight.
That way you can dip into a lot of different styles and approaches and
see if any of them work for you...
Where do you stand on the Batman TV series frustrating in
that it was so campy it besmirched comic books? Or good fun? Or somewhat
of both?
I enjoyed it as a kid - and actually took a while to realize that it
was sending itself up. And I can still enjoy it now, when I'm in the
mood. Let's face it, superheroes are hard to do seriously in any medium
other than comics. It's like if you try to do a straight dramatic
version of an opera, you immediately realize how ludicrous opera plots
always are. Conventions that you don't question in a comic book -- like
costumes -- become huge stumbling blocks in movies and TV shows.
What question are you most tired of answering?
Actually the one that causes me most grief is the "what else have you
got coming up?" question, because I always miss something out and leave
one of my editors feeling really aggrieved. But the hardest one, which
I usually duck, is "where did you get the initial idea for X,Y or Z..."
What's the biggest misconception about you? About comics writers?
Well, some people make assumptions about me because of the kind of
material I write. They expect someone dark and brooding, and actually
I'm more sort of like Arthur Putey (a character in a Monty Python
sketch).
I don't think there are any general misconceptions about comics
writers - just a lack of any conceptions at all. People don't know we
exist, unless they've got the passion themselves.
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